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 Epic-Waffen 2.0

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Rafa

Rafa


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BeitragThema: Epic-Waffen 2.0   Epic-Waffen 2.0 EmptyDi Sep 19, 2017 5:13 pm

Magier:

Requirements:
The first quest "Curse of the Magic Thief" requires:
To start the Quest you:
- Must be a level 100 Mage
- Must be level 5 of one Ascension class
- Must have completed the City Timeline
  The City of Qeynos Timeline (Good) including Mage line up to Kaedrin's Fate
  http://eq2.wikia.com/wiki/The_City_of_Qeynos_Timeline
  The City of Freeport Timeline (Evil) including Mage line up to Your Eternal Reward
  http://eq2.wikia.com/wiki/The_City_of_Freeport_Timeline
- Must have your Fabled Class Epic Weapon 1.0 Quest completed - Mythical not needed and the Epic Repercussions doesn't matter
http://eq2.wikia.com/wiki/Epic_Weapons
- Must have completed the Kunark Ascending Timeline
http://eq2.wikia.com/wiki/Kunark_Ascending_Timeline

At some point of the first quest you will also need:
- You need 50k faction with Bastion of the Tranquil (Faction) in the Sundered Frontier
- You need 50k faction with Zou'Lidelas (Faction) in Thalumbra, the Ever Deep
- Great Divide Timeline - Othmir quests
http://eq2.wikia.com/wiki/Great_Divide_Timeline
- Cobalt Scar Timeline - Othmir quests - confirmed, still needed even update notes said it shouldn't be needed. {as of Sept 2017 or earlier, this questline is no longer needed.}
http://eq2.wikia.com/wiki/Cobalt_Scar_Timeline
- 1000p

The second Quest "Broadening One's Arcane Horizons" requires:
- Must be level 6 of one Ascension class to start it
- Must have completed Koada'dal Magi's Craft
http://eq2.wikia.com/wiki/Koada%27dal_Magi%27s_Craft

The third Quest "Key to Curing the Spellpox" requires:
- Must be level 7 of one Ascension class to start it
- Requires Shattered Seas Timeline to get the first update.
http://eq2.wikia.com/wiki/Shattered_Seas_Timeline
- Ability to speak Uruvanian
http://eq2.wikia.com/wiki/Uruvanian
- Vesspyr Isles Timeline at least up to Family Ties
http://eq2.wikia.com/wiki/Vesspyr_Isles_Timeline
- A Strange Black Rock for Glowing Black Stone
http://eq2.wikia.com/wiki/A_Strange_Black_Rock
- You must be a level 100 Artisan

The fourth Quest "Into the Maw" requires:
- Must be Ascension level 8 to start the quest
- Words of Shade language
http://eq2.wikia.com/wiki/Words_of_Shade
- An Eye for Power for Tobrin's Mystical Eyepatch
http://eq2.wikia.com/wiki/An_Eye_for_Power
- Legitimate access to Harrow's End, via someone with access zoning you in OR the Chain of Eternity Timeline (confirmed 06/06/2017)
http://eq2.wikia.com/wiki/Shades_of_Drinal_Timeline

The fifth Quest "Consolidation of Power" requires:
- Must be Ascension level 9 to start the quest

Fabled Version:
Curse of the Magic Thief
http://eq2.wikia.com/wiki/Curse_of_the_Magic_Thief
Broadening One's Arcane Horizons
http://eq2.wikia.com/wiki/Broadening_One%27s_Arcane_Horizons
Key to Curing the Spellpox
http://eq2.wikia.com/wiki/Key_to_Curing_the_Spellpox
Into the Maw
http://eq2.wikia.com/wiki/Into_the_Maw
Consolidation of Power
http://eq2.wikia.com/wiki/Consolidation_of_Power
Witness to the Past
http://eq2.wikia.com/wiki/Witness_to_the_Past

Mythical Version:
Chaos Effect
http://eq2.wikia.com/wiki/Chaos_Effect

Rewards:
Quest rewards with: Jewel of The Three
http://eq2.wikia.com/wiki/Jewel_of_The_Three
Quest rewards with: Akashic Waystone
http://eq2.wikia.com/wiki/Akashic_Waystone
Quest rewards with: Band of the Infinite
http://eq2.wikia.com/wiki/Band_of_the_Infinite
Quest rewards with: Voidwrought Wand
http://eq2.wikia.com/wiki/Voidwrought_Wand

Quest rewards with:
Coercer
The Awakened Eye of the Siren
http://eq2.wikia.com/wiki/The_Awakened_Eye_of_the_Siren
Mastermind (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Mastermind
Charged Warding (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Charged_Warding

Conjuror
The Awakened Elemental Dominance
http://eq2.wikia.com/wiki/The_Awakened_Elemental_Dominance
Conflagration (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Conflagration
Planeswalker (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Planeswalker

Necromancer
The Awakened Vazaelle, the Mad
http://eq2.wikia.com/wiki/The_Awakened_Vazaelle,_the_Mad
Reap (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Reap
Reaper (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Reaper_(Spell)

Illusionist
The Awakened Mirage Star
http://eq2.wikia.com/wiki/The_Awakened_Mirage_Star
Chronal Mastery (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Chronal_Mastery
Timelord (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Timelord

Warlock
The Awakened Death's Grip
http://eq2.wikia.com/wiki/The_Awakened_Death%27s_Grip
Draw from the Void (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Draw_from_the_Void_(Spell)
Void Mastery (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Void_Mastery

Wizard
The Awakened Dragon's Marrow
http://eq2.wikia.com/wiki/The_Awakened_Dragon%27s_Marrow
Fury of the Magus (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Fury_of_the_Magus
Magistratus (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Magistratus
.


Zuletzt von Rafa am Do Sep 28, 2017 10:08 am bearbeitet; insgesamt 2-mal bearbeitet
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Rafa

Rafa


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BeitragThema: Re: Epic-Waffen 2.0   Epic-Waffen 2.0 EmptyDi Sep 19, 2017 5:27 pm

Priester:

Requirements:
The first quest "Awakening Bonds: The First Steps" requires:
To start the Quest you:
- Must be a level 100 Priest.
- Must be level 5 of one Ascension class
- Must have completed the City Timeline
  The City of Qeynos Timeline (Good) including Priest line up to Kaedrin's Fate
http://eq2.wikia.com/wiki/The_City_of_Qeynos_Timeline
 The City of Freeport Timeline (Evil) including Priest line up to Your Eternal Reward
http://eq2.wikia.com/wiki/The_City_of_Freeport_Timeline
- Must have your Fabled Class Epic Weapon 1.0 Quest completed - Mythical not needed and the Epic Repercussions doesn't matter
http://eq2.wikia.com/wiki/Epic_Weapons
- Must have completed the Kunark Ascending Timeline
http://eq2.wikia.com/wiki/Kunark_Ascending_Timeline

At some point of the first quest you will also need:
- Must have completed the Ning Yun Retreat portion of The Stonebrunt Highlands Timeline and have +50k with Disciples of the Circling Destiny (Faction) (You must actually complete the entire Ning Yun Retreat portion of the The Stonebrunt Highlands Timeline just getting faction is not enough)
http://eq2.wikia.com/wiki/The_Stonebrunt_Highlands_Timeline
- You need someone with access to Hua Mein Village to call to an npc, or have access by yourself. (You can fly over the wall without faction, just avoid the guards)
http://eq2.wikia.com/wiki/Hua_Mein_Village
- 500p

The second quest "Awakening Bonds: Forks in the Road" requires:
- Must be level 6 of one Ascension class to start the quest
- Completion of The White Dragonscale Cloak - Requires +20,000 faction with Guktan Guard
http://eq2.wikia.com/wiki/The_White_Dragonscale_Cloak
- +50,000 faction with Othmir of Velious
- Great Divide Timeline - Must complete the Fina's Retreat series.
http://eq2.wikia.com/wiki/Great_Divide_Timeline
- Cobalt Scar Timeline - Must complete the two series below.
http://eq2.wikia.com/wiki/Cobalt_Scar_Timeline
1 Killing Fields series
http://eq2.wikia.com/wiki/Cobalt_Scar_Timeline#Killing_Fields_series
2 Forsaken Othmir Village series
http://eq2.wikia.com/wiki/Cobalt_Scar_Timeline#Forsaken_Othmir_Village_series
- 500p

The third Quest "Awakening Bonds: Whispers of the Past" requires:
- Must be level 7 of one Ascension class to start the quest
- Must have "Paw of Opolla", this is the Reward from the Heritage Quest A Source of Malediction
http://eq2.wikia.com/wiki/A_Source_of_Malediction
- Must have completed A Vision of the Future
http://eq2.wikia.com/wiki/A_Vision_of_the_Future
- Must speak Thulian
http://eq2.wikia.com/wiki/Thulian
- Must be level 100 Artisan

The fourth quest "Awakening Bonds: Once Was Lost..." requires:
- Must be level 8 of one Ascension class to start the quest
- Tears of Veeshan: Falling Tears
http://eq2.wikia.com/wiki/Tears_of_Veeshan:_Falling_Tears

The fifth quest "Awakening Bonds: ...Is Whole Again" requires
- Must be level 9 of one Ascension class to start the quest

Fabled Version:
Awakening Bonds: The First Steps
http://eq2.wikia.com/wiki/Awakening_Bonds:_The_First_Steps
Awakening Bonds: Forks in the Road
http://eq2.wikia.com/wiki/Awakening_Bonds:_Forks_in_the_Road
Awakening Bonds: Whispers of the Past
http://eq2.wikia.com/wiki/Awakening_Bonds:_Whispers_of_the_Past
Awakening Bonds: Once Was Lost...
http://eq2.wikia.com/wiki/Awakening_Bonds:_Once_Was_Lost...
Awakening Bonds: ...Is Whole Again
http://eq2.wikia.com/wiki/Awakening_Bonds:_...Is_Whole_Again
Witness to the Past
http://eq2.wikia.com/wiki/Witness_to_the_Past

Mythical Version:
Chaos Effect
http://eq2.wikia.com/wiki/Chaos_Effect

Rewards:
Dogma Stone First quest
http://eq2.wikia.com/wiki/Dogma_Stone
Dogma Jewel Second quest
http://eq2.wikia.com/wiki/Dogma_Jewel
Tears of Spiritual Devotion Third quest
http://eq2.wikia.com/wiki/Tears_of_Spiritual_Devotion
Ranged item Fourth quest:
Gossamer Thread Wand (for Fury, Warden, Mystic, Defiler, Templar and Inquisitor)
http://eq2.wikia.com/wiki/Gossamer_Thread_Wand
Gossamer Blade (for Channeler)
http://eq2.wikia.com/wiki/Gossamer_Blade
-> Petition to swap the bow for the blade, it's not an automatic swap if you've already gotten the bow. (http://eq2.wikia.com/wiki/Gossamer_Thread_Bow)

Fifth Quest (Fabled Epic Reward)
Channeler
The Awakened Spiritbreaker, Eianosheoll's Folly
http://eq2.wikia.com/wiki/The_Awakened_Spiritbreaker,_Eianosheoll%27s_Folly
Combat Awareness - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Combat_Awareness
Emergency Power - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Emergency_Power

Defiler
The Awakened Dream Scorcher
http://eq2.wikia.com/wiki/The_Awakened_Dream_Scorcher
Progenitor Spirit - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Progenitor_Spirit
Retribution of the Fallen - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Retribution_of_the_Fallen

Fury
The Awakened Wrath of Nature
http://eq2.wikia.com/wiki/The_Awakened_Wrath_of_Nature
Embodiment of Nature - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Embodiment_of_Nature
Vortex of Nature - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Vortex_of_Nature

Inquisitor
The Awakened Penitent's Absolution
http://eq2.wikia.com/wiki/The_Awakened_Penitent%27s_Absolution
Divine Righteousness - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Divine_Righteousness
Fanatics Focus - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Fanatics_Focus

Mystic
The Awakened Spear of Obviation
http://eq2.wikia.com/wiki/The_Awakened_Spear_of_Obviation
Strength of the Ancestors - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Strength_of_the_Ancestors
Wendigo - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Wendigo

Templar
The Awakened Impact of the Sacrosanct
http://eq2.wikia.com/wiki/The_Awakened_Impact_of_the_Sacrosanct
Unbroken Faith - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Unbroken_Faith
Impart Faith - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Impart_Faith

Warden
The Awakened Bite of the Wolf
http://eq2.wikia.com/wiki/The_Awakened_Bite_of_the_Wolf
Nature's Grace - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Nature%27s_Grace
Tunare's Chosen - (Apprentice Version of the Spell)
http://eq2.wikia.com/wiki/Tunare%27s_Chosen
.


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Rafa

Rafa


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BeitragThema: Re: Epic-Waffen 2.0   Epic-Waffen 2.0 EmptyDo Sep 28, 2017 9:50 am

Scouts:

Requirements:
The first quest Finding Dolas requires:
To start the Quest you:
Must be a level 100 Scout.
Must be level 5 of one Ascension class
Must have completed the City Timeline
The City of Qeynos Timeline (Good) including Scout line up to Kaedrin's Fate
The City of Freeport Timeline (Evil) including Scout line up to Your Eternal Reward
Must have your Fabled Class Epic Weapon 1.0 Quest completed - Mythical not needed and the Epic Repercussions doesn't matter
Must have completed the Kunark Ascending Timeline

At some point of the first quest you will also need:
You must be a level 100 Artisan to craft a combine
Completed the following quests:
Shattered Seas Timeline (aka Altar of Malice Timeline)
Cobalt Scar Timeline (Through High Tide)
The Means to an End (Dark Mail Gauntlets) and 50k status with The Circle of the Unseen Hand (Faction))
The Order of Rime Timeline to 50k natural faction (Without Illusion)
Kurn's Tower Access Timeline

The second quest The Map is a Key. The Key is a Map? requires:
Must be level 6 of one Ascension class to start it

The third quest Find Your Way Home requires:
Must be level 7 of one Ascension class to start it
High Keep: The Bloodless Incursion Timeline

The forth quest Nonsense Is Better Than No Sense At All requires:
Must be level 8 of one Ascension class to start it
Fallen Dynasty Timeline up to and including The Rift, for access to the fourth floor of Tower of the Four Winds.
Vesspyr Isles Timeline up to Reaching Fraka, for access to the cave under Droumlunds.

The fifth quest A Weapon to Slay the Gods Themselves requires:
Must be level 9 of one Ascension class to start it

(Vorläufige Version)
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Rafa

Rafa


Anzahl der Beiträge : 2281
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BeitragThema: Re: Epic-Waffen 2.0   Epic-Waffen 2.0 EmptyDo Sep 28, 2017 9:55 am

Fighters:

Requirements
The first quest The Warriors Call: Volume I requires:
To start the Quest you:
Must be a level 100 Fighter.
Must be level 5 of one Ascension class
Must have completed the City Timeline
The City of Qeynos Timeline (Good) including Fighter line up to Kaedrin's Fate
The City of Freeport Timeline (Evil) including Fighter line up to Your Eternal Reward
Must have your Fabled Class Epic Weapon 1.0 Quest completed - Mythical not needed and the Epic Repercussions doesn't matter
Must have completed the Kunark Ascending Timeline
Gymy Language (From Shattered Seas Timeline)
At some point of the first quest you will also need The Symbol in the Flesh

The second quest The Warriors Call: Volume II requires:
Must be level 6 of one Ascension class to start the quest
50,000 faction with Clan Thrael'Gorr (Faction) - Requirement got removed with update 23.02.2017
Earned quickly by killing Kromzeks in Kael Drakkel
50,000 faction with Shields of Maldura (Faction)
10,000 faction with Guardians of the Underfoot (Faction) - Requirement got removed with update 23.02.2017
10,000 faction with Caertaxian Legion (Faction) - Requirement got removed with update 23.02.2017
Worker Sledgemallet from quest I'd Hammer in the Morning
End reward from Jarsath Wastes Timeline
(Requires 40,000 faction with Sel'nok Brigade, Clan Skleross, and Legion of Danak)
You must be a level 100 Artisan
TOV signature timeline to unlock quest Putting the Rage in Ragefire
Language Tik-Tok
Ry'gorr Keep quests from Eastern Wastes Timeline

The third quest The Warriors Call: Volume III requires:
Must be level 7 of one Ascension class to start the quest

The fourth quest The Warrior's Call: Volume IV requires:
Must be level 8 of one Ascension class to start the quest
Tears of Veeshan: Falling Tears
Chains of Eternity Timeline for legitimate Harrow's End access Shades of Drinal Timeline
The Bone Bladed Claymore Heritage Quest
Pre-req to Bone Bladed Claymore is A Key to the Past
Optional: To create the empowered version, Berik's Revenge for Electrified Bone Bladed Claymore

The fifth quest A Weapon Worthy of Tales Told requires
Must be level 9 of one Ascension class to start the quest

(Vorläufige Version)
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